About Me
I am Felix Jones, a developer who specialises with game and graphics engines for both desktop and mobile platforms. As you may guess from the URL, I am from the UK and currently living in west London.
I studied Computer Science (Specialising in Games Programming) at Kingston University, graduating in 2014 with a 1st-level degree and awarded project of the year for my final year project and dissertation.
Languages
- C (89 to 11 and GCC extensions)
- C++ (98 to 11)
- Java, including the Android SDK
- Objective-C
- GLSL, including GLES 2.0 GLSL and desktop versions 133 to 400
- C#, including Unity scripting
- Visual Basic.net
- Ruby
- Lua
- Angelscript
- Javascript
- HTML, including HTML5 canvas
Game Engines and Platforms
I have created projects with Unity, Marmalade SDK, Corona SDK and RPG Maker, while I haven't completed any projects with the engine, I know the Quake family of engines pretty well, including Source and GoldSrc engines and id Tech 4 (Doom 3) engine.
I have also worked with the Sony PSP dealing with Sony's SDK tools in both C and C++ projects.
As for operating systems, I try not to use a single operating system to keep my development as cross-platform as possible, so I am always using Windows, Mac OS X and Linux in my day-to-day use.
Libraries
- SDL
- Allegro
- Irrlicht
- Open Scene Graph
- Boost
- Lua, Ruby, Angelscript libraries
- Unix and Window socket libraries
So I hope that gives you a good idea of how much of a nerd I am!